AI Insights · Timothy · July 2024
Top 5 Educational Games on iOS in Peru for Q2 2024
Discover the performance of the top 5 educational games on iOS in Peru during Q2 2024, including insights on downloads, revenue, and user engagement.
In Q2 2024, the top 5 educational games on iOS in Peru showed varied performance metrics, reflecting different trends in downloads, revenue, and weekly active users. Here’s a closer look at each app’s performance based on Sensor Tower data.
Lingokids - Play and Learn saw a steady increase in weekly revenue, peaking at approximately $1.9K in the final week of June. Downloads fluctuated slightly, with a notable high of 668 in mid-May and a low of 474 in mid-April. Weekly active users grew from 1.4K at the start of April to 1.7K by mid-June, before settling at 1.6K by the end of the quarter.
Buddy.ai: Early Learning Games experienced a decrease in revenue, starting at $627 in early April and ending at $376 in the last week of June. Downloads remained relatively low, with a peak of 280 in mid-May and a trough of 125 at the end of May. Weekly active users showed a slight recovery, increasing from 425 in early April to 418 by mid-June, before dropping to 358 at the quarter's end.
Speech Blubs: Language Therapy had a mixed quarter, with revenue peaking at $367 in early June and reaching a low of $190 in late May. Downloads were highest at 280 in late May, with the lowest point being 49 in mid-May. Weekly active users spiked to 273 in late May but generally trended downwards, ending the quarter at 110.
Papumba: Kids Learning Games maintained stable revenue, peaking at $294 in the final week of June. Downloads were minimal, with a high of 35 in late April and lows of 2 in late May. Weekly active users remained relatively constant, starting at 144 and ending at 109 by the end of June.
Learning Kids Games 4 Toddlers showed a decrease in revenue over the quarter, starting at $312 in early April and ending at $161 in late June. Downloads fluctuated, peaking at 155 in early April and dipping to 38 in late May. Weekly active users saw a decline from 624 at the beginning of the quarter to 503 by the end.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.